So how does it compare to normal System Shock, does it do everything the original does (same speed, same sound, no crashes or bugs, etc), or is it still a while away from being a suitable replacement for the original game? I'm working away from home for the next week and a half, so I can't test Shockolate (the open source port). Need to grab a fluidsynth dll from Dune dynasty or ZdoomLE. Included fluidsynth dll wants newer windows. Default gamma is very dark, setting it to max looks like it should be. To use the mouse I need to alt-tab away and back, once. Just tested it on a Windows XP machine with intel graphics, but compared to v0.60 it introduces some issues there: CMake now uses the locally built SDL from build_deps instead of the systemwide one Toggle to switch between FluidSynth and AdlMidi music modes Midi playback via FluidSynth, supporting soundfonts.
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